AirCon Vault
- Aaron Richards
- Adele Cutting
- Aidan Hall
- Alyx Jones
- Antonio Bustos
- Arron Amo-Travers
- Ashton Mills
- Barney Pratt
- Becky Sullivan
- Ben Gallagher
- Ben Reichstein
- Bonnie Wild
- Chirag Machhar
- Chris Jolley
- Craig Henighan
- David Fairfield
- Em Halberstadt
- George Vlad
- Giovane Webster
- Greg Lester
- Jack O’Callaghan
- Jade Leamcharaskul
- Jake Gaule
- James Mather
- Jamie Lee
- Jamie Molloy
- Jane Perry
- Jennifer Walden
- Johnnie Burn
- Jon Kelliher
- Joonas Turner
- Juan Pablo
- Karen Baker Landers
- Karl Davis
- Katharina Bär
- Katie Tarrant
- Kevin Davey
- Lewis Ball
- Lewis Thompson
- Mark Mangini
- Mark Winter
- Martin Rieger
- Nathan Moody
- Nick Dymond
- Noa Beazley
- Paolo Pavesi
- Paula Fairfield
- Prashant Mishra
- Presley Hynes
- Rachel Sim
- Rich Vreeland
- Ross Stack
- Sergio Ronchetti
- Steve Simpson
- Tomas Key
- Tyler Gillis
- Zoe Freed
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Creative Accounting: Audio Services Pricing
NATHAN MOODY
Completely flummoxed as to how to answer “How much will this audio project cost?” Nathan walks through the basics of cost, price, scope, risk, and alignment for audio professionals. Freelancing, Talk,Nathan Moody
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AMA with Joonas Turner
JOONAS TURNER
A man of many talents Joonas wears almost every hat in game audio. He is primarily in the indie world and has worked on games such as ScourgeBringer, Broforce, Cult of the Lamb and Go Mecha Ball. Sound Design, Composition, Freelancing, Foley, Game Audio, AMA, Joonas Turner
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AMA with George Vlad
GEORGE VLAD
He’s recorded and designed sounds for Hollywood films, AAA and mobile games, TV series and other media. George also works with equipment manufacturers, conservation initiatives, national parks, and on occasion he mentors people trying to get into the industry. Field Recording, Foley, Game Audio, Freelancing,AMA,George Vlad
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How Game Audio Skills Pay the Bills outside of the Gaming Industry
BEN GALLAGHER
In this talk, you will discover how your game audio talents can create lucrative opportunities beyond gaming, opening doors to industries you never imagined. Game Audio, Freelancing, Talk, Ben Gallagher
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Sound & Story - Q&A with Johnnie Burn
JOHNNIE BURN, JENNIFER WALDEN
How do you co-found a successful sound studio and then expand it into a successful global sound company? Johnnie answers that and many more questions about storytelling with audio and location sound in this Q&A. Film Audio, Mixing, Freelancing, Communication,Q&A,Johnnie Burn, Jennifer Walden
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Building Trust and Business - Q&A with David Fairfield
DAVID FAIRFIELD, GREG LESTER
After 10 years in the games division at Disney David created his own successful audio outsourcing business. In this Q&A he shares valuable insights that he learned during the journey.Game Audio, Beginner,Soft Skills, Freelancing,Communication Q&A,David Fairfield, Greg Lester
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Write Better Creative Briefs
JADE LEAMCHARASKUL
This talk gives a broad overview on writing creative briefs, and how it can be applied to a lot of different game development disciplines. Jade gives a few tips and pointers on how to get started and why it is important.
Soft Skills, Freelancing,Talk,Jade Leamcharaskul
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Freelancing Safeguards
SERGIO RONCHETTI
Being a freelancer can be a little daunting at first… maybe even a little scary. But there are ways around these fears! With some simple safeguarding techniques you can give yourself peace of mind as you chase that next project or at art building your career.Freelancing, Soft Skills, Talk, Sergio Ronchetti
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Introduction to Freelancing Panel
KEVIN DAVEY, JAKE GAULE, LEWIS BALL
Freelancing in game audio is a topic filled with question marks from figuring out how to meet potential clients, negotiating contracts and pitching for jobs all the way to staying mentally healthy in a fast-paced work environment with a lot of uncertainty and what it means to join the industry when you're older. Freelancing, Beginner, Panel,Jake Gaule, Kevin Davey, Lewis Ball
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Outsourcing with A Shell In The Pit - Panel
EM HALBERSTADT, RACHEL SIM, JAMIE LEE, TOMAS KEY
A Shell in the Pit (ASITP) is an employee-first studio that was founded by Gordon McGladdery in 2014. ASITP has worked on many notable games in the past decade, handling entire creative and technical audio pipelines and whole-cloth trailer production.
Freelancing, Beginner Panel, Em Halberstadt, Rachel Sim, Jamie Lee, Tomas Key
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AMA with Soundcuts
ADELE CUTTING, CHRIS JOLLEY, LEWIS THOMPSON, LEWIS BALL, GREG LESTER
Soundcuts is an audio outsourcer founded by Adele Cutting, and in the last 10 years have worked on audio for a huge number of projects, some highlights being The Quarry, As Dusk Falls, Assassins Creed: Odyssey, Shaun The Sheep: Adventures from Mossy Bottom, and Quantum Break. Freelancing,AMA, Adele Cutting, Chris Jolley, Lewis Thompson, Lewis Ball, Greg Lester
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Roundtable Teaching in Game Audio
GREG LESTER, SERGIO RONCHETTI, NOA BEAZLEY
Ever wanted to get into teaching, learn about it or wondered what the benefits are? This roundtable discussion will answer all of your questions and go into the profound impact teaching has had on their careers in audio and life outside of it. Beginner, Game Audio, Soft Skills, Freelancing,Panel, Greg Lester, Sergio Ronchetti, Noa Beazley