AirCon Vault

  • The Sounds of Destiny 2 - Q&A with Juan Uribe

    JUAN URIBE

    The renowned Senior Sound Designer at Bungie reveals a look behind the curtain of the sounds of Destiny 2, how they are crafted as well as the processes of the teams working on them.

    Game Audio, Sound Design, Implementation,Beginner, Audio Direction Q&A, Juan Pablo,Greg Lester

  • Dune, Bladerunner and the Essence of Sound - Q&A with Mark Mangini

    MARK MANGINI. GREG LESTER

    Mark shares some of his audio secrets, creative philosophies and riveting stories from his incredible career in cinema. He has worked on blockbusters such as Bladerunner, Mad Max and won an Oscar. Film Audio, Sound Design,Audio Direction, Field Recording, Q&A, Mark Mangini, Greg Lester

  • Creatures Sounds and Finding Your Voice - Q&A with Paula Fairfield

    PAULA FAIRFIELD, GREG LESTER

    The expert sound designer and field recordist best known for her creature sound design skills has worked on projects like Game of Thrones, House of Dragons and Rings of Power. She talks about how she conveys emotions with audio, how she tells stories and stays creative. Film Audio, Sound Design, Field Recording,Audio Direction Q&A, Paula Fairfield ,Greg Lester

  • Shadows of Doubt: Atmosphere and Immersion in a Neo Noir Dystopia

    NICK DYMOND

    A deep dive into the Neo Noir world and how he created the audio and the systems for the game and its procedurally generated city environment. Game Audio, Sound Design, Implementation, Audio Direction, Talk, Nick Dymond