How Sound Works & How We Perceive It
An overview of the fundamentals of Acoustics and Psychoacoustics.
How Sound Works In The Digital Domain
An introduction to bit depth, sample rate, file formats, and the roles they play in game audio.
How To Use Audio Effects (Plugins)
An overview of the tools and effects we use to manipulate sounds.
How To Record Sounds & Build A Sound Library
How to record, edit, process and name sounds, and where you can purchase high-quality sound libraries.
How To Process & Edit Audio For Games
A practical introduction to the most fundamental techniques used in sound design.
Basic Music Theory For Sound Designers
A brief overview of the basics of music theory, and its role in game audio.
Essential Tools For Game Audio
Introducing you to all the essential tools a sound designer uses every day.